Matte Painting In Blender

Matte Painting in Blender

Matte painting may not be a beginners topic but it is an
interesting one for intermediate Blender user. Matte Painting why whatever
are you talking about? Matte painting is a painted representation of
a landscape, set, or distant location that allows filmmakers to create
the illusion of an environment that is nonexistent in real life or
would otherwise be too expensive or impossible to build or visit.
Similar to camera mapping this can be done in 3d software such as Adobe
After effects, Maya, Photoshop, Gimp, (yes
Gimp
) and you can even do it in Blender. By making use of the
tracking tool and compositor you can create any virtual world you can
imagine. Just by taking elements from 2d photos and combining them
together and fixing the color, you can have a believable scene in no
time. Well in a little time and with some effort.  If your building a
backdrop for an animation or incorporating  cgi elements into live
footage matte painting and camera mapping could prove invaluable to
your digital arsenal.

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my
basic example
A more advanced example

Resources

This is a great presentation that explains matte painting in more
detail by Ryan Johnson


http://prezi.com/p_afct6djie-/vfx-matte-painting-and-set-extensions/

A great tutorial by Andrew price on camera mapping

http://www.blenderguru.com/videos/camera-mapping-tutorial-v2/

Another interesting tutorial on camera mapping an island

http://cgterminal.com/2013/02/22/blender-camera-mapping-island-tutorial/

This is a great example of what you could come up with and it was done
in Blender

http://www.blendernation.com/2011/07/15/3d-camera-mapping-scenes-for-the-documentary-motalko/

Also see animating a 2d Photo in Blender.

Cliff tutorial Results

cliff tutorial results

Cliff Results

Using the textures provided in the tutorial from http://www.blenderguru.com/videos/how-to-make-cliffs/ I came up with this result. I got some practice with the sculpt tool for the first time it worked as i wanted. I guess I never knew exactly how to us it.  This method could be useful in creating landscapes, matte paintings, and other compositing. I really would like to get better at texturing water but anyway. This image was render in cycles 200 samples 7 minutes 45 seconds to render. The project took an hour and half.  I did some work in the compositor, the sky is a plane on a second render layer with a little color correction .