After a long debate with myself, I lost by the way, I decided I would share my adventure in animation over the past few week. I picked up using Makehuman 10.2 with the MHX2 Add on and blender version 2.72. I’ll explain a little more about each later. I jumped into blender with the hopes I would come up with a two minute story but my imagination was on vacation. so little by little I started just posing a make human character working on some basic movement. I have really had a problem mastering the walk cycle and I was not happy with few attempts.
So I decided to go on and work on some other poses. I got some audio from 11 second club and did some rough blocking no real polished animation. I am a new to the craft and I just wanted to establish a workflow. I looked at it and thought well okay so so. Now do I let anyone see it ? Sure why not. After telling someone else “You should not have any fears. you have a least satisfied a few rules of creativity 1. you did something. 2. you shared it.” Here are my rough animations.
So I will continue my quest to learn animation, until my next post in which I will go into the mhx2 add-on . Take care all.
When creating this image there was not actually a plan or an idea for it. I have heard it said that inspiration will find you working. Well in this case it is actually how it happened. I had started working on two things in particular, one making a low poly building set and two planning a tutorial for the same. Once I had completed a building in my set I wanted to see how it looked and I started added things. The next thing I knew I had begun kit bashing, appending old model into my blend file until I finally had a scene. The old chevy model I got from blendswap as I needed something to fill the scene out. Thank you Daniel Kreuter for sharing this cool blend file. http://www.blendswap.com/blends/view/27403
The above image is what i ended up with and I felt it needed something. After reading a post on blender artist. In the article Reynante Martinez breaks down his creative process. What interested me the most was his method of post processing. I often go in to do my compositing and I get other than my desired effects or results for an example I had posted an image on blender artist and the feedback I received was related to overuse of the compositor. http://blenderartists.org/forum/showthread.php?360887-Factory-ruins I always felt a little uneasy about blenders compositor but still I push on trying to learn an achieve my end goal as I try to use just blender in my 3d work.
In closing I do encourage you to check out the work of Reynante Martinez at his blog and the post on blendernation. I hope you enjoy this image and this short explanation of the creation of this image helps you out a little. Check back with me from time to as I share more of my blender experiences with. Live. Love and create.
This weeks render was a modeling exercise based on a tutorial Lesson 09 – 09A – Tiger Lily. I did not use the procedure in the tutorial , I modeled my petals from planes. As always all work done in Blender this render in 2.70. Enjoy see you for next weeks render.
This weeks render was a modeling exercise where I created building facades on planes and added a few small assets to complete a street scene. I also tried a color management to achieve a photo look. As always all work done in Blender this render in 2.70. Enjoy see you for next weeks render.