Tag Archives: blender basics

The making of empty block

empty block

When creating this image there was not actually a plan or an idea for it. I have heard it said that inspiration will find you working. Well in this case it is actually how it happened. I had started working on two things in particular, one making a low poly building set and two planning a tutorial for the same. Once I had completed a building in my set I wanted to see how it looked and I started added things. The next thing I knew I had begun kit bashing, appending old model into my blend file until I finally had a scene. The old chevy model I got from blendswap as I needed something to fill the scene out. Thank you Daniel Kreuter for sharing this cool blend file. http://www.blendswap.com/blends/view/27403

emptyblockThe above image is what i ended up with and I felt it needed something. After reading a post on blender artist. In the article Reynante Martinez  breaks down his creative process. What interested me the most was his method of post processing. I often go in to do my compositing and I get other than my desired effects or results for an example I had posted an image on blender artist and the feedback I received was related to overuse of the compositor. http://blenderartists.org/forum/showthread.php?360887-Factory-ruins I always felt a little uneasy about blenders compositor but still I push on trying to learn an achieve my end goal as I try to use just blender in my 3d work.

In closing I do encourage you to check out the work of Reynante Martinez at his blog and the post on blendernation. I hope you enjoy this image and this short explanation of the creation of this image helps you out a little. Check back with me from time to as I share more of my blender experiences with. Live. Love and create.

More Reading

http://www.reynantemartinez.com/a-long-way-to-go.html

http://www.blendernation.com/2015/03/02/behind-the-scenes-a-long-way-to-go/

This is a nice video that demonstrates kit bashing in blender be warned it is long and it is 2 years old.

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A Guide To Preforming Better in Blender For Begginers

Blender
Blender Default Screen

You are sitting there looking at the Blender default screen wondering what to model. You look through some photos for inspiration and the discover you have no clue where to start. You begin to search for tutorials and you discover hours have past and you have rendered nothing and worst of all  tomorrow it will be some of the same as you have gained no experience. How am I ever going to do anything with Blender. Should I just quit. The short answer is no. Believe me Blender takes a long time to learn and added to that the fast development of the ever evolving software makes it ever important to stay in tuned to the changes coming through the development pipeline.

So don’t fret when your render results don’t look like the one’s in the tutorials.  It may not be entirely on you as some tutorials are not well done, skip some steps, and face it not very well explained. so be mind of the tutorial source as their experience level as advertised.

Remember the old saying you have to “crawl before you walk“. Well it is true. Instead of your first goal being to model an epic scene with Blender. It should to learn your way around. Knowing how to navigate through the software, and how to use the available tools are a must before you can create anything. Think of carpenter who has no clue what a hammer is for or a photographer who doesn’t know what a shutter is. To master a trade you must first master the tools.

computer
hardware

Hardware

The type of computer you have isn’t the most important aspect of using Blender but being able to optimize it for what you have.  I know for a fact that performance will vary  from machines and operating systems. The key is to make Blender first work well on your machine before investing a chunk of your hard earned money on the newest and latest systems. Here is an example if you can’t model a decent scene on what you have currently why spend 750 dollars on the Nvidia 780 ti. The only thing you’ll accomplish there is bad renders faster and now your poorer.

Now let’s jump into getting better. A good place to start is here  Blender Basics – Introduction for Beginners  

This six part course covers everything from downloading and installing to rendering with cycles. This series should give you the understanding to go and conquer Blender.   Andrew Price of Blenderguru.com gives his take on becoming a better artist in  this Blog entry  7 Simple, Practical Tips to Becoming a Better Artist   I am working on applying these to my own learning experience.

sea side
sea side

Imagine, visualize what you want to do,

Learn, get all the tools to bring the scene or project together.

Create,  make your project the best you can.

That is my motto for 2014 Learn, Imagine, and Create. Now go arm yourself with knowledge, put it into practice and help someone else.

Photo credit to Nick Ares

www.flickr.com/photos/aresauburnphotos/2487801979/

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